Godot MCP
Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
Verdict not yet evaluated for this tool. The semantic screen takes adversarial cases first; coverage rolls out as the corpus expands (15/150 labels to graduation). The deterministic conformance probe is built but has not yet run on the public corpus, so a recorded verdict here is REVIEW or UNVERIFIED, never a clearing ALLOW. Until a verdict is recorded, an agent should treat this tool as not-yet-cleared and fall back to its own checks. Method: the eval, four-state verdict, honest limits.
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GODOT_HOSTOverride the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.
GODOT_MCP_READ_ONLYSet to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.
Ephemeral data sandbox for AI workflows with guardrails and security
Driverless delivery.
Run Python code in a secure sandbox without local setup. Declare inline dependencies and execute s…