Funplay Godot MCP
stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
Verdict not yet evaluated for this tool. The hybrid eval runs adversarial cases first; coverage rolls out as the corpus expands. Until a verdict is recorded, an agent should treat this tool as not-yet-cleared and fall back to its own checks. Method: hybrid eval, four-state verdict, honest limits.
{
"mcpServers": {
"funplay-godot-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-godot-mcp"
],
"env": {
"FUNPLAY_GODOT_MCP_URL": "<funplay_godot_mcp_url>",
"GODOT_MCP_URL": "<godot_mcp_url>"
}
}
}
}{
"mcpServers": {
"funplay-godot-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-godot-mcp"
],
"env": {
"FUNPLAY_GODOT_MCP_URL": "<funplay_godot_mcp_url>",
"GODOT_MCP_URL": "<godot_mcp_url>"
}
}
}
}npx -y funplay-godot-mcpFUNPLAY_GODOT_MCP_URLOptional Godot MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/.
GODOT_MCP_URLCompatibility endpoint variable used when FUNPLAY_GODOT_MCP_URL is not set.
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